Saving Games

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saving-games
Video games are already raising many of the thorniest challenges in the field of digital preservation, and as games continue to become more complex, those challenges are rapidly compounding. One of the most extensive recent efforts to analyze these challenges has been the Preserving Virtual Worlds (PVW) project, a collaborative research venture of the Rochester Institute of Technology, Stanford, the University of Maryland, the University of Illinois at Urbana-Champaign (UIUC), and digital entertainment developer Linden Lab, best known for the massively multiplayer online (MMO) game Second Life.
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